If you are thinking of diving to the latest ultrarealistic version of Microsoft Flight Simulator, then my city shows that it will be easier now for one simple reason: the initial installation of the game is much smaller. When launched, installing the game can take 170GB on the hard drive, but the record on the latest fillings states that optimization has cut it to only 83GB.
It might welcome news to anyone with the bandwidth hat they tried not to go or who want to squeeze the game to the SSD for better performance. It is not clear what they did to save space, but we had to assume that removing that the 212-floor tower in Australia was worth several hundred megabytes.
This is also a good sign for the upcoming Xbox Series Xbox port, assuming you want to install it in your console without removing each other game that you play. Even if you have surprised 1TB Seagate’s expansion drive, the room is on premium after loading a duty call, hello: Master of Chief Collection, Gears 5 and Red Dead Redemption 2, plus some other game titles that you might want to play.
Talking about the Xbox port, the note does not accidentally mention newly added documentation related to the console version. SDK now includes some of the best practices to help developers adapt their add-on to use on Xbox, plus several samples to describe the optimization model on the Xbox. In the Q & A developer, Microsoft Flight SIM Head Jorg Neumann refused to provide a release date for the Xbox version, joking that Phil Spencer would kill him, but did mention that the decision about beta is likely to come in the next few weeks. What he can say now, is that along with the Xbox version, there will be a new PC-made released with additional optimization included and rewriting the system.